ol-source-tile-debug
A pseudo tile source, which does not fetch tiles from a server, but renders a grid outline for the tile grid/projection along with the coordinates for each tile. See examples/canvas-tiles for an example.
Usage
<template>
<ol-map style="height: 400px">
<ol-view ref="view" :center="center" :zoom="zoom" />
<ol-tile-layer :opacity="0.3">
<ol-source-osm />
</ol-tile-layer>
<ol-tile-layer>
<ol-source-tile-debug />
</ol-tile-layer>
</ol-map>
</template>
<script setup>
import { ref } from "vue";
const center = ref([37.4057, 8.81566]);
const zoom = ref(4);
</script>
Properties
Props from OpenLayers
Properties are passed-trough from OpenLayers directly. Their types and default values can be checked-out in the official OpenLayers docs. Only some properties deviate caused by reserved keywords from Vue / HTML. This deviating props are described in the section below.
Deviating Properties
None.
Events
You have access to all Events from the underlying source. Check out the official OpenLayers docs to see the available events tht will be fired.
<ol-source-tile-debug @error="handleEvent" />
Methods
You have access to all Methods from the underlying source. Check out the official OpenLayers docs to see the available methods.
To access the source, you can use a ref()
as shown below:
<template>
<!-- ... -->
<ol-source-tile-debug ref="sourceRef" />
<!-- ... -->
</template>
<script setup lang="ts">
import { ref, onMounted } from "vue";
import type TileDebug from "ol/source/TileDebug";
const sourceRef = ref<{ source: TileDebug }>(null);
onMounted(() => {
const source: TileDebug = sourceRef.value?.source;
// call your method on `source`
});
</script>